ONIX Code Lists Issue 56, January 2022

List 256: Resource feature code

Value Description Notes
01 Image shows product in packaging Image shows retail product only, in packaging
02 Image shows product (without packaging) Image shows retail product only, without packaging
03 Image shows product and accessories Image shows product (with or without packaging) and accessory items not included with product
04 Image shows assembled product Image shows product in final form (eg an assembled toy or model, completed puzzle)
05 Image shows product in use Image shows product in use by a person or people
06 Image shows multiple products Image shows multiple copies of the product, or multiple related products
07 Image shows detail of product Image shows part of product, for example inside pages of a book or detail of part of a toy
21 3D perspective ‘front’ Shows front cover, spine and top edge of pages (or equivalent for non-book products or packaging)
22 3D perspective ‘back’ Shows back cover, spine and top edge of pages (or equivalent for non-book products or packaging)
23 3D perspective ‘front foredge’ Shows front cover, foredge and top edge of pages (or equivalent for non-book products or packaging)
24 3D perspective ‘back foredge’ Shows back cover, foredge and top edge of pages (or equivalent for non-book products or packaging)
33 3D perspective ‘front low’ Shows front cover and spine (or equivalent for non-book products or packaging)
34 3D perspective ‘back low’ Shows back cover and spine (or equivalent for non-book products or packaging)
35 3D perspective ‘front foredge low’ Shows front cover and foredge (or equivalent for non-book products or packaging)
36 3D perspective ‘back foredge low’ Shows back cover and foredge (or equivalent for non-book products or packaging)
41 2D front Shows front cover only (or equivalent for non-book products or packaging)
42 2D back Shows back cover only (or equivalent for non-book products or packaging)
43 2D spine Shows spine only (or equivalent for non-book products or packaging)
47 3D perspective ‘horizontal’ Product is horizontal (eg lying on table)
48 3D perspective ‘vertical’ Product is vertical (eg standing on table)